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Sails of Change - 3D Character art and illustrations

Sails of Change - Character and inventory art
Responsibilities: Character art (design, 3D, animation), concept art & illustrations, trailer, narrative lead & loremaster.

Modelled animated and rendered in blender, hand-painted textures in Photoshop. Inventory items painted in Photoshop, concept sketching in Procreate.

Learn to sail the sea, trade with the quirky Islanders and explore the archipelago in this cozy small open-world game about sailing, trading and community set in the Archipelago!
Made for Aalto Game Design and Production course Game Project 3.
Team: Tuure Saloheimo, Oskari Liukku, Nadiia Honcharuk, Christina Lassheikki, Jaakko Kulomaa, Kevan Murtagh, Izzan Bacharrudin Soedarsono, Jenni Halkola, Martin Varama, Antti Nieminen.
Sails of Change logo by: Nadiia Honcharuk.

Contact: info (at) christinalassheikki.com

Beauty render of characters "Steven Seagull", "Sailor" (player character) and "Auntie Bim".

Beauty render of characters "Steven Seagull", "Sailor" (player character) and "Auntie Bim".

Inventory item illustrations.

Inventory item illustrations.

Concept sketch and colour variant exploration for character "Gertha the Weaver", made in Procreate.

Concept sketch and colour variant exploration for character "Gertha the Weaver", made in Procreate.

Concept sketch and colour variant exploration for character "Jarr the Shepherd", made in Procreate.

Concept sketch and colour variant exploration for character "Jarr the Shepherd", made in Procreate.